How to setup and configure Unity Collaborate

UPDATE: Since 2022/05/31, Unity Collaborate services have been terminated and this tutorial is no longer relevant. In other words, Unity has decided to drop Unity Collaborate support and now uses instead Plastic SCM.

Unity Collaborate

Unity Collaborate is an official Unity tool that hosts your project on the cloud so people on the project’s organization can edit it at the same time.

This service has paid plans and a free plan. The free plan let’s you add 3 accounts to an organization, so you do not need to pay to try Unity Collaborate. However, you can easily avoid this free plan restriction by simply sharing accounts within your team. This way you can have infinite numbers of team members but you will not be able to tell apart from who submits changes to the project since everyone will sharing accounts.

There is also another important limitation that you need to keep in mind when using Unity Collaborate which is that your cloud content cannot be higher than 1GB. A solution to this is either purchasing more storage or not uploading heavy files to the server.

Setup and configuration

It can be a little challenging to setup this service for a project as a beginner but I will try my best to explain how it is done. So far, there are only two ways to do this procedure, through Unity ID or from the Unity editor itself. I suggest trying both methods beforehand and then choose whichever your prefer the most.

First, you will need to create a new organization, so follow this steps before proceeding:

  1. Go to Unity ID
  2. Organizations
  3. Add New
  4. Create an organization
  5. Go to Organizations
  6. Manage your organization
  7. Members & Groups
  8. Add members
  9. Make members accept invitations
  10. Confirm members have been added
  11. Decide Unity version of the project
  12. Install said version for all members

Unity ID method

  1. Go to Unity ID
  2. Project Management
  3. Switch organization on top right
  4. Create project
  5. Open your created project
  6. Copy project ID
  7. Open Unity
  8. Create new project
  9. Window > Collaborate
  10. Set Project ID
  11. Use an existing Unity project ID
  12. Select organization
  13. Select project
  14. Link project ID
  15. Enable Collaborate

Unity editor method

  1. Create new Unity project
  2. Window > Collaborate
  3. Set Project ID
  4. Select organization
  5. Create project ID
  6. Enable Collaborate

In fact, as you might have seen, the Unity editor method is much easier and faster to use. Now, you can upload your changes to the server and download your teammates changes while sharing the same project. If you need more information, here you can read an official PDF explaining in detail how to use Unity Collaborate and how it works.

Although, remember that your organization cloud’s content with a free plan is going to be limited to 1GB whatever approach you end up using. Unless of course, you decide to buy more storage. To check how many space you have used, you can do so through your Unity Dashboard. You can either check the total projects file size sum or by each individual project.

Unity Collaborate
Remote work is the future of work.
Alexis Ohanian - Reddit
Alexis Ohanian
Co-founder of Reddit
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